
My art philosophy
Make art, not products
With my art I want to inspire people and create an atmosphere to enhance emotions. For me art is a way to experience a little magic in the world and give people the opportunity to see something unexpected, something that brings them joy or something that creates space to reflect. To achieve this, I pour my heart and soul into every piece of art to provide something that is not only a “minimal viable product”, but a carefully hand-crafted piece of art.



My inspiration
My work is greatly inspired by the people I meet and my love for surfing and the sea. I also find great pleasure in figurative drawings, because I am amazed by the human body and the delicate expression of emotions. I am very glad to be able to share the pieces that I produce with my passion with you.

Driven by Slow Design
Whenever I make design concepts or create art, I try to work with the Slow Design principles in mind to create something that is truly meaningful. Fuad-Luke and Strauss (2008) describe Slow Design as „a unique and vital form of creative activism that is
delivering new values for design and contributing to the shift toward sustainability“. They defined six principles to encourage designs practices towards a more social, cultural and environmentally orientated approach.
Principles of slow design
Because the Slow Design principles are rather abstract and leave a lot of room for interpretation Mason et. Al. (2013) created some revised descriptions of the principles, which are added in bold.
Reveal
Slow design reveals experiences in everyday life that are often missed or forgotten, including the materials and processes that can be easily overlooked in an artifact’s existence.
Creating awareness, uncover the function and essence of a product.
Engage
Slow Design processes are “open source” and collaborative, relying on sharing, co-operation and transparency of information so that designs may continue to evolve into the future.
Create Do-it-yourself concepts; the user becomes a designer; the user is active in the creation of the product.
Expand
Slow Design considers the real and potential “expressions” of artifacts and environments beyond their perceived functionality, physical attributes and lifespans.
Give a bigger picture: zoom in (what is it made of) and zoom out (where does it come from).
Participate
Slow Design encourages people to become active participants in the design process, embracing ideas of conviviality and exchange to foster social accountability and enhance communities.
Create opportunities, supporting the user to personalize and reconfigure the product; the user is active during the use of the product.
Reflect
Slowly-designed artifacts and environments induce contemplation and ‘reflective consumption.’
Provide time for the user to think and reflect about his or her actions, visualize processes and create narrative products.
Evolve
Slow Design recognizes that richer experiences can emerge from the dynamic maturation of artifacts and environments over time. Looking beyond the needs and circumstances of the present day.
Create products that are changing or growing over time.
Grosse-Hering, Barbara & Mason, Jon & Aliakseyeu, Dzmitry & Bakker, C.A. & Desmet, Pieter. (2013). Slow Design for meaningful interactions. Conference on Human Factors in Computing Systems – Proceedings. 3431-3440. 10.1145/2470654.2466472.
Fuad-Luke, A (2002). ‘Slow Design’: A paradigm shift in design philosophy?, Development by Design, Bangalore, India, 01-02 December 2002, accessed 17 Jan 2008.
Strauss, C et al (2003-present). slowLab, http://www.slowlab.net, 2003-2008, accessed 17Jan 2008